The rapidly growing fields of virtual reality and augmented reality are revolutionizing a wide range of areas such as entertainment, cinema, marketing, training, education, maintenance and remote work. XR, which stands for "Extended Reality", is an umbrella term encompassing immersive technologies like Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR), which blend real and virtual environments. By using visual data acquisition that is either accessed locally or shared and transferred over a network and to the human senses, XR devices create customized experiences by means of enabling real-time responses in a virtual stimulus.
With interactive kiosks powered by
sensors and immersive experience, movie studios today have found a great way of
using XR to promote their films. Universal Studios for Jurassic World: Fallen Kingdom provided augmented reality effects
for exclusive in-store and in-home experiences featuring many of the film’s
remarkable dinosaurs. In India, bollywood films like 'Super 30' and 'Sanju',
the 2012 Telugu-language fantasy action film 'Eega', globally popular 'Bahubaali',
‘RRR’ have all employed this disruptive technology to capture the
audience's hearts and engage their minds like never before! Indian filmmaker
Poulomi Basu’s ‘Maya: The Birth of a
Superhero’ was one of the eight projects at Cannes Film Festival’s new
Immersive Competition category in 2024. Higher education institutions ranging
from community colleges and vocational schools to R1 research institutions are
experimenting with XR technologies in various capacities. IIT Madras researchers
have developed an AR / VR-based enabled learning for secondary schools in rural
areas of the country. As per a report by Accenture, VR-trained surgeons make 40
percent fewer mistakes than surgeons who are conventionally trained. AR/VR technologies offer significant
potential for improving accessibility and inclusion for people with
disabilities, with applications ranging from AR sign language translation to VR
empathy tools and more. XR can also transform virtual meetings by creating
immersive environments where participants can interact with 3D models, share
presentations, and brainstorm ideas as if they were in the same room. XR has
the ability to be used for joint effort in the workplace, training, educational
purposes, therapeutic treatments, and data exploration and analysis.
The global and Indian XR markets are experiencing
rapid growth. As per reports, India's AVGC-XR sector is set to become $26-bn
industry by 2030 with 34% CAGR. India’s Animation, Visual Effects, Gaming &
Comics and Extended Reality (AVGC-XR) sector is all set for a quantum leap in
the next five to six years. XR technologies could unlock an estimated $1.5
trillion in value for the global economy by 2030, underlining an annual growth
rate well above 30%, as per World Economic Forum. While there were 170
XR startups in 2018, the number has crossed 300 in 2025, says Tracxn Report
industry estimates. The XR field encompasses a range of job roles and
specializations. Some common XR job profiles include Software developers who
build AR/VR/MR applications, XR Hardware Engineers, 3D Artists and Designers,
Researchers and Computer Vision Engineers, Product Managers and UX Specialists,
Content Creators and Trainers amongst others.In a significant step toward
making India a global hub for AVGC, the Union Cabinet in November 2024 approved
the establishment of a National Centre of Excellence (NCoE) for Animation,
Visual Effects, Gaming, Comics, and Extended Reality (AVGC-XR) in Mumbai. With an estimate to
generate 5,00,000 jobs, the NCoE is modeled after premier institutions like
IITs and IIMs. The center will provide world-class infrastructure,
state-of-the-art technology and specialized skills to build a strong talent
pool
Thus India is experiencing an immersive revolution!
The recently concluded XR Creator Hackathon was a nationwide initiative driving
innovation in Extended Reality technologies, organized by Wavelaps, XDG, and
Bharat XR in association with the Ministry of Information and Broadcasting,
brought together creative minds from across India to shape the future of
immersive technologies. The XR Hackathon is one amongst the 32 diverse and
dynamic challenges that form the Create in India Challenge (CIC) Season-1, launched as part of the World Audio
Visual and Entertainment Summit (WAVES) set to take place at the Jio World
Centre in Mumbai from 1st to 4th May, 2025. The winners of the Create in
India challenges will be felicitated with ‘WAVES Creator Awards’ in a grand
ceremony at Mumbai. These challenges have made a powerful entry into the
creative landscape, igniting a wave of innovation and engagement across India
and beyond, emerging as a premier platform for creative talent on a global scale.
Prime Minister Shri Narendra Modi recently stated that WAVES will encourage
Indian artists to create content and make it global, while also inviting
artists from around the world to collaborate in India
The
XR Hackathon startedwithmorethan2,200participantsfromallpartsofthecountry. The
finalists were closely reviewed by a distinguished jury, ensuring that the
selected projects meet the highest standards of technical execution, user
experience, and real-world impact. Each of these experts representsadifferentdomain,ensuringawell-roundedassessmentofthemostpromising
XR projects in India. The five winners of the hackathon from each of its
respective themes, namely, healthcare,
immersive tourism, e-commerce,education , and media & media and entertainment were announced on 9th April, 2025. The XR Hackathon winners,
along with the finalists of other challenges, over 750 in number, will get a
unique opportunity to showcase the outcome and output of their individual
challenge, their talent and skills, apart from networking opportunities with
business leaders from their respective sector including pitching sessions, and
learn from global stalwarts through masterclasses, panel discussions,
conferences etc.
The true success of this initiative will be measured not just by the winners but by how these projects transition into real-world applications. With futuristic initiatives like the XR Creator Hackathon, India is not just participating in the global XR race, it is setting the foundation for immersive innovation on its own terms. The XR Creator hackathon andt he WAVE Summit has given a stage to thousands of young XR enthusiasts, who received support and mentorship which are much needed to innovate. More than 30% of the finalists of the hackathon come from tier 2 and 3 cities, a testament to the growing XR sphere! With the XR Creator Hackathon, we are revolutionizing the Indian XR industry. The solutionsemergingfromthisplatformwillshapehowweinteractwiththeworld,across industries, across realities.